elements of story


gayforwowDoes anyone get rejections that say, “Some strong writing here, but this isn’t a story; there’s no arc” or “I like your character but where’s the conflict?”  Have you thought, “This editor is nuts!  A guy’s chasing her.  She has a gun.  She shoots him.  Isn’t that enough conflict?”

No actually it isn’t.  What that is is action which is different from conflict.  Action is movement.  Conflict is choice followed by movement.  What???  What I’m talking about here is structure, what Randall Brown pointed out in a recent post at Flash Fiction Chronicles,  “Who Cares?”: The Nuts & Bolts of Making Narrative Matter:

Something happens (precipitating incident) to create a desire, and that desire creates a need for action that is thwarted by this and that and this and that until, finally, there’s resolution.

Movies are a great way to learn structure and what exactly a story arc is.  One of my favorite movies to illustrate structure in that old reliable action flick ( I know, I didn’t say “structure flick”), Die Hard, made back in 1988 when Bruce Willis was moving from Moonlighting on TV to the Big Screen.

Get the Die Hard DVD and watch it with a pen and paper and the timer on your DVD player.  Number the lines on your paper from 1 to maybe 120 or so.  Maybe skip lines to make sure you can write big if you get excited.  Record what happens every minute or so all the way through. This may seem like a tedious exercise,  but it’s amazing to just how carefully the story is constructed. For the hot-shot movie critics out there who love those ponderous three-hour think pieces, Die Hard is too “on the nose,” but for learning about structure and character development, it is one of the best.

What you’ll be looking for is based on Aristotle’s Poetics–the basic 3-act play structure.  There are many good books out there (Robert McKee’s Story which is based on The Art Of Dramatic Writing: Its Basis in the Creative Interpretation of Human Motives by Lajos Egri and for a quick understanding there’s always Syd Field’s Sreenplay) help a writer learn all the ins and outs–as well as the disagreements about rules, formulae, and art–but I’ll lay out the minimum here. 

Act 1 starts with a character in his regular life, something happens to turn his life on its head, and by the beginning of Act 2 (approximately 30 minutes in), the character’s life is 180 degrees different from what it once was and the character sets out to either change his or her life back or to figure out how to make the best of things.  He’s not trying all that hard because frankly, he can’t really believe things could go this wrong.  Then something else goes wrong. 

About a quarter way through Act 2 (around 45 pages in) the character has some kind of epiphany that he’s going to have to work a helluva lot hard than he thought.   The simple solution isn’t working.  He needs a better plan.

About half way through (60 minutes) he realizes who the enemy is (himself, his best friend, the woman with the man hands) and at the same time, there is a coming together between the character and his/her main relationship usually washing wounds or sex). 

In the second half of Act 2 some new effort is launched, but it doesn’t work and leads to a dark moment around 75 minutes in.  The character gives up the game as hopeless. 

But by 90 minutes, the beginning of Act 3, the character has come up with new energy, a new plan, a new assault on his problem and works through his conflict until he either wins or loses. 

Notice as you are jotting down what is happening on your lined paper, about when these things happen in Die Hard.  The timing won’t be perfect, but you’ll be shocked to see how close it is.

Look for: Set-ups and pay-offs: On the plane McClane talks with the other passenger about being afraid of flying. The passenger offers a suggestion. Watch for this to pay-off when he is in the bathroom of the Nakatomi building, and then later when he’s in the elevator and later when he’s being chased.  This suggestion from the passenger pays off about 6 times in this move. THAT’s good structure.

Look for how exposition is handled: On the plane, in the taxi, between McClane’s wife and her boss, when McClane gets to the Nakatomi building and looks his wife up on the list of employees. Then think about set-up and pay-offs again.  How is information given to the viewer?

Look for character development: The characters in this piece are so well-defined and consistent in their traits. We get them quickly and their motivation and subsequent behavior holds the structure together when the twists are thrown in. There is suspense without confusion.

Setting: Think about the airplane, the limo, and the high rise Century City building. Then think about how this movement evolves and what happens in the building and how each of these places have their own twists and turns. 

Pacing??? Remarkably fast, but with the right amount of time spent on reflection so the movie has meaning. And it does. It’s about loyalty, determination, married love, brotherhood, evil….

Okay enough. Now if you decide to do the jot down what’s happening thing, here’s what to look for. By the first three or so minutes you know who McClane is, what his problem is, and how he thinks he’s going to solve it. Notice he HAS a problem. A personal goal to find out what the hell is going on between him and his wife. That isn’t the PLOT of the movie, it’s a subplot, but it’s what gives the movie some universal meaning.

About thirty minutes in you might notice that everything has changed 180 degrees from the beginning of the movie (this is about where ACT 1 ends). The building is taken over and the story problem isn’t just about McClane and his wife, but it’s about surviving the “terrorist” attack.

Act 2 come next from around 30 or so minutes to about 90 minutes in. In that time it is McClane fighting the bad guys.

The first part of act 2 is all about getting the police’s attention and he assumes of course that the police will solve the problem. He has to just survive and create enough chaos to keep the bad guys busy until the cops save the day.

But in the middle of the movie around 60 minutes in we see that McClane isn’t going to get any help. As a matter of fact he’s now perceived as one of the bad guys. The stakes are ramped up. There is no help coming. He’s got to do it himself.  However, if I’m remembering correctly this is about the time John McClane’s wife begins to feel more kindly toward her estranged husband.

And then at about 90 minutes when Act three begins, John McClane makes his final assault to save his wife and everyone else who has survived. And he manages to do that in true action hero form.

The end? The enemy is defeated and he regains his wife.

Okay. Formula. Over the top. Right? Yeah but it’s a learning tool too. Knowing why this movie works has helped me to have answers to story problems whenever I get stuck. What does the formula say at this point??? Do I want to do that? If yes, may it a unique with details. If I dn’t, make sure that what does happen has the same kind of emotional effect.

I didn’t make this up. If this idea of studying movies to help understand structure appeals to you you might consider reading one of the books I mentioned earlier.

I can’t remember all the movies I did this with, but it is amazing to see how close movies THAT WORK stick to this. 

Movies I logged

Overboard
Witness
Terminator
Suspicion (wrong ending really but I still love it)
Outrageous Fortune
Trading Places
Charade

 That’s all I can remember off the top of my head!  Happy movie watching!

 

Gay Degani writes surrounded by the frantic chortles of parrots.  She has published in journals and anthologies including The Best of Every Day Fiction 2008 and TWO (2009) Her stories online can be read at The Battered Suitcase, Night Train, 10 Flash, 3 A.M. Magazine, as well as other publications.  Pomegranate Stories is a collection of eight stories by Gay. She is the editor of EDF’s Flash Fiction Chronicles 

TanyaschI’ve gotten out of the habit of writing new pieces from the word-crumbs for writer-pigeons, and a few days ago I decided to give it another go – get back in the habit, as it were. As I reached the end of the exercise, I thought the process might make a decent entry here. So I’m going to give you a walkthrough.

First came the prompts. I copy and paste them, and then add the quote – and I stare at them until I get a thought. (if one doesn’t come, I play Bejeweled until one does.) I add thoughts or definitions or phrases about the words beside them – it looks like this when I’m done:

- TIN ROOF (rusted, cat on a hot)
- AVON LADY (avon calling)
- REFINEMENT (improvement)
- MOP CLOSET (narrow)
- LEAK (drip, pass through)
- AFFECTED (influenced)
- PULCHRITUDE (beauty)
- MACARONI (elbow pasta)
- LAME BRAINED (foolish)
- CURVY (rounded)

Immorality: the morality of those who are having a better time. –Henry Louis Mencken

 quote thoughts: Immorality. Sin. the roaring 20s. regular hausfrau dreaming of better times, better romance, etc.
her life – leak, mop closet, ornaments out of macaroni, avon lady, tin roof …
dream life – refinement, affected, pulchritude, curvy
Margaret – sensible name, sensible husband – Michael, sensible house. dreams of more, reads romance novels – the historic kind, where men have accents and write notes extolling their lady-love’s pulchritude. She’d had to look that one up, but wasn’t it a nice way to say a girl was pretty?
she is much older, kids are grown, it’s just her and Michael now. He still works, wouldn’t know what to do with himself if he didn’t, still won’t let her – she took in mending, once, when times were tough and the babies were little, but as soon as things were better she had to stop – hurt his pride, he’d say, having a wife he couldn’t support.

From there I generally have a picture of the story, or at least a start. I begin writing, working in the phrases with the prompt words. I add. I delete. I learn more about the character and change things. This is the “finished” product:

Margaret wiped the sweat from her forehead with the same rag she had been using to wipe down the leaky pipe under the sink so she could see where to fix it. Lady Wintercourt wouldn’t have had to fix a pipe, she thought to herself, beginning the complicated process of hauling herself to her feet. Winter’s Heat lay on the side table in the living room, next to her cigarettes and Pepsi, and if she was lucky she’d get to the end of this chapter before Michael was home expecting dinner.

She put the mop in the empty bucket and put the bucket back in the mop closet, then leaned on the counter until she caught her breath. Age was nipping at her heels, and the face in the mirror was no longer the fresh beauty that had graduated at the top of her refinement classes. Margaret imagined Lady Wintercourt in all of her curvy glory, gasping for breath, and how Lord Darien would be entranced by her heaving bosoms …

“Cor,” she scolded herself. “Such nonsense.” She smiled at her own foolishness, and went back to her reclining chair. Oh, for a time when her own bosoms would heave fetchingly, and some Lord would send her a handwritten note about how he was so affected by her pulchritude that he could scarcely sleep. She’d had to look pulchritude up in her son’s dictionary, but wasn’t it a fancy way to say a woman was pretty? Michael hadn’t called her naught but lovely since she was a new bride, and he called her pot roast lovely.

Oh, Michael loved her, she knew. He provided for her, refusing to let her work when he could support her. She had done a brief tour as an Avon Lady, back when times were tight and the babies were small, but he had asked her to stop just as soon as they were back on their feet. It hurt his pride, he said, people thinking he couldn’t take care of his own. Margaret had liked getting out and talking to the ladies, but she quit because he asked her to.

So now she stayed home, keeping things tidy and reading her romance novels and showing Michael that returned his love by making sure there was a hot meal on the table when he got home from work. Sometimes she rang her sister just to chat, but she didn’t want to be a bother – Martha’s girls were still at home, and such a handful. Her own boys called every Sunday. They were working over in the States now, and she couldn’t be prouder.

Margaret lifted up her readers from the beaded chain around her neck, and tucked into Winter’s Heat again. Her own adventures, sensible as they were, were over – but there were at least three more Wintercourt novels at the public library waiting for her.

Now, the important thing about this exercise is not the fact that I hate the piece (which I do). It’s crap, and we all know it. Say it with me, kids. LESSON NUMBER ONE: The First Draft of Anything Is Crap.

No – the important thing about the exercise is what I can take away from it, and even more importantly, what I SHOULD take away from it.

I could clean this up. I could contrive a “real” plot, or at least a believable one, and squish the words like PlayDoh until they fit the mold I had made.

Or, I could identify what would make it possible for the story to be reworked, and just save that piece.

Margaret is what works for me. I like her, I can see her so clearly, I know her whole life. (and while she reminds me a bit of Shirley Valentine, she is still her own person.) I get her husband, too, what motivates him and how much he loves his wife and how little he knows how to show it. These people, this relationship – this is what clicks.

As I have said before, people are what work for me. Characters. I collect them in my memory, I have mental boxes full of habits and traits and situations and experiences and sometimes complete people. Every now and then, one of them will move to the forefront, and that’s when the archaeology dig begins – I catch the tip of something larger out of the corner of my eye, and slowly brush away the bits that aren’t relevant until all that remains is the story. But 90% of the time, it starts with the character.

And characters are born of exercises like this – even exercises that are wildly, irredeemably terrible. So I have tucked Margaret and Michael (and even Lady Wintercourt and her heaving bosoms) away, and when they’re ready to tell their story, I’ll be ready to write it down.

In the mean time, I’ll work on today’s prompts – you never know what might come of it.

Previously published at Blogging in the Dark

 

TL.Schofield lives in central GA with a white dog and a black cat – one of which she is allergic to. Her second published piece is currently posted at AlienSkin Magazine She is getting back into the swing of things after a holiday hiatus, and blogs about the writing process  at Blogging in the Dark.

petaandbabyWhen we think of portraits, we usually think of paintings, family trips to Sears, maybe even Henry James. But portraiture isn’t quite as simple as that.

Late last year, I was interviewed by Rebecca Givens Rolland, a grad student writing a portrait of Grub Street, a local writing center in Boston, MA. According to Rebecca, portraiture is a method developed by sociologist Sara Lawrence-Lightfoot 
to create a complex, vivid picture of a person or organization.”

The experience made me realize that portraiture can be useful in crafting a story, too. Portraiture, in this sense, is less about minute physical detail–the dust on a windowsill, the drooping dendrobium orchid losing blooms in a corner–and more about creating the essence of a person or place. Writers such as Hemingway (“A Clean  Well-Lighted Place”) and Steinbeck (“Cannery Row”) create this sort of portrait, this atmosphere, seamlessly. While we plebs might not quite be up to Hemingway’s snuff, sketching portraits of characters and places might help start us on our way.

How does creating a portrait work? During our interview, Rebecca asked me about my experience with Grub Street, starting with the big stuff.

  • What was your first impression of Grub Street?
  • Did you feel welcome?
  • Was it your first time at a writing center?
  • What did you expect?
  • Would you go back?

Once we’d settled in, she moved to more detailed questions. While it may seem detailed questions would include drooping dendrobium style minutiae, it was more focused on the day-to-day workings of my classes there and things I took away from the experience.

  • What were the classes like?
  • Did you get on with the people? The instructor?
  • How were the classes set up?
  • Was anything particularly useful?
  • Are you still in touch with anyone from your class?
  • How do you think Grub Street affected you? Your writing?

Start out small
While getting your Steinbeck on may seem like an excellent idea, start with just one portrait. The more time you spend working out the details, the better your story will be. Don’t feel compelled to do a portrait of every character or place in your story–it might result in cluttering things up with too much detail. Weigh the work of creating the portrait against the importance of the person/place in the story, too. Don’t waste time creating a portrait of the guy who serves your main character cake at her best friend’s wedding if he’s only on-page for a few seconds.

  1. Take a mental snapshot. Picture your subject (a kitchen, your main character’s ferret) and write down your first impressions. Is the kitchen homey? Are you scared of the ferret’s big bitey teeth? If it helps, collect actual pictures and tack them up near your workspace.
  2. Move beyond the Polaroid. Many writers rely on visuals to convey information. Although this can work well, it often ends in what I call the Polaroid effect–the reader is drenched in useless detail (the magazine was bound with PVA, a glue commonly used in print bindings). Instead of describing the snapshot itself, describe the memories it conjures. Use scents, textures, and sounds to put your reader inside the Polaroid.

Delve deeper
Now you’ve got the easy part sorted, it’s time to dig a little deeper. Part of what makes portraiture so fascinating is its use of people–instead of recording only their impressions, a skilled portraitist uses the impressions of others to paint a more complex picture. In real life, this is a matter of interviewing and research. In fiction, it’s pretty much the same thing, except that you have to make up your interviewees.

Consider all the people who interact with your subject. Does Virginia get coffee at Bean Scene everyday? Does the coffee shop have a barista she talks to? Write down a list of everyone involved.

  1. Write out a list of questions (try starting with the lists above).
  2. Answer the questions. Writing in character isn’t necessary (though go right ahead if it helps)–the point is to find how your characters feel about a certain place/person and why. Does Virginia go to Bean Scene because it gets her out of the house and away from a screaming baby, because she likes the coffee, or because everybody knows her name? Why is it important everybody knows her name?
  3. When all’s said and done, put everything aside for a while. Come back to it in a few days, when you’re fresh, and your mind is clear of any preconceptions.
  4. Go over your notes. Look for patterns in the text, jot down common ideas and phrases. Use these to paint the broader strokes of your portrait, and go from there.

While it may not work for every story, portraiture is a useful technique for creating atmosphere and giving characters depth. Would you try a portrait? Have you interviewed your characters? How do you create atmosphere in your work? Post examples in the comments!

 

Peta Jinnath Andersen is a freelance writer and editor in Cambridge, MA. Her flash fiction story, The Jar, will be appearing in an upcoming issue of  Kaleidotrope . She’s currently working on her first novel.

jamforFFCSecrets escape acute adorations, escape attack from the critical masses by nature of being hidden. When someone mentions SECRET concerning another’s interests, ears attune toward the sound of the one speaking, and syllables are licked from the air as if they were ice cream.

In today’s world, we have books for DUMMIES, how-to books and authors expunging themselves of secrets that supposedly made them billions of dollars.  The bestselling Bible Code reveals secret codes in—you guessed it—the Bible.  Self-help gurus attune the individual’s consciousness to his inner-nature through secrets of Eastern gurus now finally revealed for the FIRST TIME!

Secrets linger in courtyards, whispers of political intrigues and veiled threats spoken from seats of power.  They empower innuendo that cannot be understood by the masses teeming with ignorance, such as the Freemasonry symbols used in some of author Dan Brown’s works, until the spell of ignorance is broken by the solving of riddles—riddles that reveal secrets.

There have been how-to books concerning writing as well, works that promise to reveal the tips and tricks (secrets) to those willing to purchase them.  Most are good self-help modules to improve one’s writing, and some are quite excellent.  However, the catalyst for “writing secrets” often comes through writing groups based in the internet; one unknown writer reveals something he found on a blog, which is turn revealed to his group.  Someone within his group becomes excited and reveals that secret to another writing group she belongs to based in the UK, and pretty soon the SECRET starts to lose some of its secrecy.

This is where I come in.  I have a large private web office where secrets are often shouted from the rooftops.  Within my private office linger lots of editors concerned with promoting their publications and seeking quality writers, as well as those who wish to improve their own writing, both editors and writers alike.  Often, someone posts something of interest to the craft of storytelling.  More often than not, there are little snippets within what is presented—secrets, if you will—that go without comment.

I’m going to reveal one of those snippets based on an outline that swept through my private office and out again, with nary anyone commenting or saying a word.  Graeme Renolds is the writer who supplied the blueprint, snatched from another writer who received it from another… and through the grapevine it comes.  Graeme is a fantastic writer, astute and always willing to learn and evolve in his craft, which is how he came across the outline.  I believe he altered the outline somewhat with some modifications.

Here is that outline:

Story Flow Blueprint

Step 1: Characters, conflict, and major story goal are introduced
At the very beginning of your story, the characters, the opposition/conflict, and
the overall goal of the tale are introduced.
Step 2: Characters begin their journey
The characters will begin consciously or unconsciously making preparations for the “journey” or adventure that they will be undergoing throughout the tale. A deeper sense of their abilities and motivations is given to the reader during this section, a means of letting the reader “get to know them” better.
Step 3: First goal is determined
The characters make a decision to take some action relative to helping them reach the story goal. That goal is identified for the reader, as are the reasons behind it.
Step 4: Actions are taken to reach that goal
The characters take some action designed to bring them closer to the goal outlined in the previous step.
Step 5: Characters are prevented from reaching their first goal
The first goal is thwarted, either through the actions of the opposition or some other circumstances that are not under the characters’ control.
Step 6: Characters react
The characters react to the fact that they failed to reach their goal.
Step 7: Stakes are raised
The stakes the characters are facing if they do not reach the story goal are raised, which in turn raises the tension and excitement of the story for the reader.
This is also where the characters react to the raising of the stakes.
Step 8: A new (second) goal is developed
Determined not to let one set-back prevent them from reaching their goal, the characters develop a new, larger goal (since the stakes are now higher).
Step 9: Actions are taken to reach the second goal
The characters take some action designed to bring them closer to the goal outlined in the previous step.
Step 10: Characters are prevented from reaching their second goal
The second goal is thwarted, again either through the actions of the opposition or some other circumstances that are not under the characters’ control.
Step 11: Characters react
The characters react to the fact that they failed to reach their goal for the second time.
Step 12: Stakes are raised
The stakes become even higher, with greater consequences in the event of failure. The characters react to this change.
Step 13: Low period begins
At this point the characters are feeling their failures. They are demoralized and uncertain just what to do next. Some may even be on the verge of giving up. It is only the high stakes that keep them in the game now.
Step 14: Third goal is developed
With uncertainty and confusion running rampant, the characters try to rally and push onward. A new goal is developed, though this time the specter of failure
looms close at hand.
Step 15: Actions are taken despite uncertainty
Determined not to give up without a fight, the characters push through and attempt to reach the goal one more time, despite the fact that their chances of success look slimmer by the minute.
Step 16: Dark time begins
The characters fail miserably and the terrible circumstances they have been trying to avoid seem all too likely.
Step 17: Characters react to the dark time
Despair sets in as the characters reach their lowest emotional point in the story.
Everything they feared is about to come to pass and they seem to be completely out of options. The stakes are at a fever pitch by this point.
Step 18: Pivotal change occurs
A crucial event takes place that makes the character’s all too well aware that they don’t have the option of failing. Maybe their lives are on the line. Maybe it is the life of
a loved one or the fate of the entire world. Whatever it is, the characters must face it and decide that they have to give it a go or die trying.
Step 19: Goals are revised one last time
For the last time, the characters set a goal and go for it with all they’ve got. They are at their limit, not just physically but mentally and emotionally as well. This is the
point of no return.
Step 20: Final showdown happens, the opposition is defeated and the characters
react to their success

The characters face off against the opposition and this they succeed. The opposition is defeated and they are left to figure out just where to go from here.

One thing that is most interesting is that this blueprint is built for plot, and it creates stories entirely too long for flash fiction.  In fact, by itself this blueprint is 743 words.  I used it experimentally once shooting for 5,000 words, and I soared to 7,000 words (with the way I love description).  With that in mind, what good is this blueprint for flash fiction?

Well, breaking it down into smaller patterns is beneficial.  Removing steps can shorten it up.  But why would a writer of flash fiction want to do that?

One concept I found from this blueprint that swept through my office—and was forgotten about rather quickly—are the failures disclosed to the protagonist’s accomplishing of his/her goals.  Particularly, Step 5, Step 10, Step 16 and Step 20 reveal the secret I’m referring to, and that is one of failure. Writers are well versed with the concept of failure, often calling it rejection—although every bestselling novelist has had stories rejected including Stephen King.  The most beloved heroes often fail repeatedly before procuring their goals.  Some even fail at the story’s end, as did Mel Gibson’s historical character in Braveheart. The world (readers) are well acquainted with failure, and when they read about a character who fails as many times as they do, AND THEN SUCCEEDS, they tend to identify more with that character.

But this blueprint is already 743 words.  How could a writer of flash fiction utilize it?

One way is to get right to the action.  Editors are always saying how they want stories that begin with the action. But what if an astute writer began not only with the action, but with the mentioning of two or three previous failures as well?  What if the writer began with a character… say, at an abandoned castle surrounded by werewolves?  The writer could use some back-story to fill the reader in on the previous failure of the character trying to lead his village to safety from the growing werewolves.  After setting out on a two-day journey for the safety of a nearby citadel, the village is destroyed (a failure).  A new goal emerges.  Now the character must protect those who still survive: his family.  The stakes are raised because he loves his family, thus the drama intensifies.  He fails.  Now, alone, he is in the castle ruins, a very dark time in his life indeed.

Here come the werewolves.

Do you feel this sudden shift in intensity?  Just briefly mentioning the past two failures (secrets snatched from this blueprint), the story intensifies and, perhaps, we can use more dramatic language at this point: Behold now the iron will of the nefarious agents of abominable intent. See how negative the distraught hero embraces his doom.  Yet somewhere in the back of his mind, he hears his children’s voices saying, “Daddy, don’t give up,” and he remembers lessons he taught his children.  As howls fill the air and jaws snap at his heels, the hero races up the castle to the bell tower of the desolate abbey still attached.  After slamming a heavy oak door and barring it, he gazes at the vast sky because the roof is gone, recently collapsed.  Only his sword and an rusted iron bell hangs and—an idea!

Our hero rings the bell by beating it with his bloodied sword.  It creates a sad sound, a dull noise, but the more he beats it the more rust falls away; the outer casing comes off like crumbling armor.  Beneath the veneer of rust gleams solid metal, and now the sound rings pure and loud: CLANG, CLANG, CLANG! The werewolves cannot stand the tolling of the bell, and the hero rings the bell until morning, weeping the entire time, until the sun’s rays drive away the evil.

Failure is a tool to increase tension for your characters and readers, a secret for writers of both flash fiction and novels.  And it came as a nugget of truth buried within the blueprint listed here.  What other secrets lie in the blueprint above?  What secrets do you have regarding writing?

Please comment and reveal your writing secrets!

Liquid-Imagination

Silver Pen

American Zoetrope (where my private web office, Liquid Imagination, resides)

Silver Blade (sister publication of Liquid Imagination)

John “JAM” Arthur Miller owns Liquid Imagination Publishing, an ezine combining artwork and music with speculative fiction and poetry to create a new art form. JAM has over 65 publishing credits/acceptances with various publications ranging from anthologies, print publications and ezines. He is on the Board of Trustees at Silver Pen, a non-profit organization created to promote literacy.  JAM has full physical custody of three small children who have tamed his writing and slowed him down somewhat, and that’s just fine with JAM. The importance of optimism combined with the occasional YIPPIE (regardless of rejection) for writers is a frame of mind that, JAM believes, must be attained for optimum performance. “YIPPIE!!!”


One of the important things a writer needs to understand is how people react to varying situations.

The best way to do this, most of the time, is to sit by quietly and watch. But once in awhile, it’s fun to jump in and participate. If you’ve never done this, as an experiment, try it.

Find an elevator system that gets lots of use. Wait for a car full of people, get in and then stand in the front of the car, with your back to the doors.

Watch how nervous the other passengers get. Most of them won’t even realize why they are upset, but I guarantee you will see the symptoms. Lots of eye movement. Shoulder and arm twitches. Foot shuffling.

Now turn it up a notch. Stare at someone. Better yet, look from person to person, studying them. You might get a verbal reaction on this one, from a polite “May I help you?” to an aggressive “What are you looking at?”

Ramp it up some more. Spout nonsense. Don’t talk directly to anyone, just talk. Loudly. People will be jumping off the elevator at the next opportunity, even if it isn’t their floor.

You are violating elevator etiquette. Move to the back. Face forward. Don’t look at anyone else. Don’t talk, unless it’s to someone you know, and then speak in hushed tones.

Unless you have never been on an elevator in your life, you know the rules as well as I do, but consider this. When did you learn them? Who taught them to you? Only the Shadow knows for sure, but there is a science devoted to the study of such things.

It’s called Proxemics and it examines how people perceive and use space, alone or in groups, particularly tight spaces such as an elevator.

It may not be polite to break those unwritten rules, but it is fun. And examining the way people react to such situations, filing their antics away for later use, can make you a better writer.

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K.C. Ball lives in Seattle, a stone’s throw from Puget Sound. She is an night writer, who works through the wee hours because there are so few interruptions and because that is when all the good ideas pop up.

One of her SF stories, Flotsam, was recently purchased by Analog. Other short fiction has appeared in various online and print publications, including Flash Fiction Online, Every Day Fiction, Boston Literary Magazine, Big Pulp, A Thousand Faces and Murky Depths.

K.C.’s flash fiction stories have been included in the Best of Every Day Fiction 2008 and the Best of Every Day Fiction Two anthologies and her story, Coward’s Steel, won third place in the 1st Quarter 2009 Writers of the Future competition. It will appear in the Writers of the Future XXVI anthology in August 2010.

K.C. is editor of 10Flash Quarterly, an online magazine featuring genre flash fiction, and she blogs about writing at A Moving Line.

bosleySo it’s November again, and that means that since it is already November 16th, many of us aspiring novelists are knee deep in NaNo.

It’s hard to believe that there are many authors out there that are at least not peripherally aware of this seminal masochistic endeavor, but for the sake of clarity, I’ll summarize: Between November 1st and November 30th an author makes a dedicated effort to hack out an entire novel of 50k. Whoa, that’s a lot of words, right? It’s quite a few, yes, but broken down that’s only 1666 words a day. Within reach for most of us, even with families and jobs.

The idea here is volume, anyway, not quality — although the rules do allow for you create notes, character bibles, plot outlines or whatever esoteric voodoo you might practice. I don’t do any of that, and don’t know anybody that does. (But hey, I live in a small world.) NaNo is really about writing on a schedule, about letting go of your preconceived ideas about what writing well means. It really is quite liberating to be excused from over-thinking every scene and every line of dialog. The end result will almost certainly be a raw and rough bit of fiction, but don’t let that stop you, with a little work you just may have something worth sending out to a lucky agent or publisher.

As a quite biased example: my 2007 run at NaNo landed me a contract with BeWrite Books, an awesome European indie press. My book should be available as a paperback before the end of the year. That book is called The Movie, and I hope everyone will buy, borrow, or beg a copy, it’s a fun story about hopes and dreams, and bad science fiction. Of course, as nearly all my stories, it’s  really about ordinary people doing extraordinary things.

Okay, okay, you are saying, I’ll buy the book when it comes out, (Thanks!) but what does NaNo have to do with flash fiction of all things? Flash fiction is just the opposite of NaNo. Well, to that, I assert the definitive reply of: well, yes and no. I’ve done NaNo in 2007, 2008, and 2009. And each and every time I can recall exactly how my work with flash fiction paid off to get these manuscripts written.

2007: The Movie

This was actually the third novel manuscript I wrote, and I was terribly intimated by length, and still wasn’t really sure I could write a novel manuscript that wasn’t painful to read. So I said to myself,  Bosley you’ve written a few short stories, you know a bit about character arcs, and motivation, and conflict. Just set a goal for your protagonist and make sure he can reach it if he works hard enough. (Who likes a lazy protag?) So that’s easy enough, I said to myself … but it kind of wasn’t easy. Nope. Not for Bosley.

So I came up with the idea to put bits of a meta-story in the book, as a kind of way to refresh the readers perspective and hopefully distract myself long enough to forget I was writing a very long novel manuscript. In this case the meta-story was scenes from my protagonists fancy-pants movie script. And can you guess? Yep, those scenes are essentially flash fiction. I’m not so sure I would have finished the novel if I hadn’t been able to look forward to writing these silly little stories within the bigger story. Not only was it fun for me, it allowed me to indirectly communicate the protagonist’s thoughts at a personal level. (We are what we write, right?) If  I hadn’t taken the time to learn the craft of flash fiction, the manuscript would have had much less impact, me thinks.

2008: Americana: The Last Gleaming

I actually punted on this manuscript and finished up at 30k. So I lost the NaNo that year. But I ran out of story, and happily finished it up at its natural stopping place. This story is about Drake Carson, a detective in the final stages of dementia who is chasing the Misfit, believed to be evil incarnate. Drake is a good guy even if he is insane. This story proper is actually 6 intertwined short stories/vignettes. How were  are they intertwined, Bosley? You might ask.  Flash fiction, naturally. What all the stories have in common are a series short flashbacks and self-contained scenes that describe the Misfit’s previous crimes and evil deeds.

These bits, essentially flash fiction, are the unifying force that holds the main story arc together. I’m on the second draft at the moment, so I’m not sure how well the final manuscript will actually work. But I am certain that this is 30k I wouldn’t have written if I hadn’t been able to look forward to those the ‘breather pieces’.

2009: Sweet Lies

There is less to say about this story since I’m only about 20k into it. But the first thing I did is find some method to my madness. In this case, Howie, a young murderous sociopath, has a tendency to deflect any serious thoughts by telling bizarre and surreal stories about his past. Not only does this keep others from thinking to hard about his actions, but it keeps himself from doing the same. What sort of bizarre and surreal stories? you might ask — right! What amounts to flash fiction. Good job. :p

I might even go so far as to cite upcoming novel, Servant of the Mud with Shadowfire Press as using that same technique of embedding mini-stories in story. This an urban fantasy with some tiny chapters woven into the larger story. These chapters attempt to show the more human side of the antagonist (despite not being human). It allows the reader to feel at least some sympathy to what would otherwise might be a kind of cardboard villain. Of course, these tiny chapters bear a great deal of resemblance to flash fiction.

So while flash fiction might seem tiny and insignificant next to a novel of even 50k, if one looks carefully enough it becomes clear that flash fiction can become another ingredient in a beautiful soup of words that perhaps someday will become a published novel.

And for those of you doing NaNo this year, come join me. It’s really not too late.  You’ve got almost half a month left!  Enough time to write half a novel.  And if you are sitting this one out. No sweat, there’s one every year. And keep in mind that the Office and Letters and Light needs money to continue doing what they do. If you can spare couple of bucks, why not make a donation?

Saddly, as a postscript, I’ll say that I am a couple of days behind in NaNo, but I have a very good excuse.  His name is Luke Fredrick Dean.  We’ve taken him home on purely trial basis, but after some discussion with my wife, she seems intent on keeping him despite his prodigal efforts to eat us out of house and home.  And, I’m told the grace period for returns is a measly five days.  So it seems he will need to board with us for the next twenty odd years.

Until next post … ciao.

Bosley Gravel, eclectic hack of an author, was born in the Midwest, and came of age in Texas and southern New Mexico. He writes in a variety of genres. His fiction focuses on the absurdly tragic, and the tragically absurd. He likes good black coffee, nightmares, Billie Holiday, and that hour just before the sun comes up.  You can find links to his flash fiction, short stories, novels, and other credits and affiliations at http://www.ripcot.com.

I’ve long held that any story should first and foremost be entertaining. It Alexander Burnsdoesn’t matter what the story is trying to get across, what great comment on the human condition, or political figure is being skewered or whatever, if the story isn’t a joy to read. Ulysses may require eight PhDs to understand, but that doesn’t make it worth reading.

To that end, I’ve determined that a writer has learned most of what they need to know about storytelling by the age of 10 or so. After that, all that’s left is to learn how to make it good.

By my measure, the following items are awesome:

  • Dinosaurs
  • Robots
  • Spies
  • Detectives
  • Cowboys
  • Knights
  • Guitars (drums are acceptable, but barely)
  • Spaceships (really, anything that flies)
  • Monsters (or other strange creatures)
  • Super-powers (I suppose you could just say the metaphysical – this could be anything from telepathy to time travel to concussive eyebeams)

Your mileage may vary, and obviously there are other things that could be put on here, but basically these are my ingredients for fun. And what do they all have in common? They are all found in stories for children. Whether it’s Labyrinth, Where the Wild Things Are, Transformers, Batman, or My Little Pony, any given person will likely encounter all of these items well before they start getting distracted by the only thing that gets added to the list later in life: Sex.

We put them into stories for kids because there are certain urges, dreams, and concepts that are universal, that pretty much everyone can enjoy at a young age. This is all before social pressures force some of us to give up on the fantastic. Maybe that stuffy professor refuses to acknowledge it now, but when he was young he laughed at Plastic Man as much as the next kid, or she rocked out to Jem.

Ignoring all of this is folly. A good writer can take items from childhood and weave them into stories that are perfectly entertaining for adults (see, for example, every Pixar film ever made). Doing so taps into emotions that have existed in people for years, possibly long forgotten, and allows the writer to introduce new layers of meaning to those feelings. These items have built-in significance and metaphor, so really half the work is already done (my own story, “The Overdue Protocols,” is a good example of that).

It’s not lazy or hackery to build on what’s been done already. Just make sure that something new and fresh is added (after all, even Ulysses was based on the Odyssey). And, for all our sake, make it fun.

Alexander Burns’s most current story “With the Band” is currently available at Every Day Fiction.  He lives in Fort Worth, Texas. He writes because he doesn’t have a basement in which to build robots or time machines, and because he is terrible at math. His work has appeared at Every Day Fiction, A Thousand Faces, 10Flash, The Future Fire, and Big Pulp.

BethCatoSeveral years ago, I was rummaging through a thrift store when I came across an odd sight: large bags filled with photo album pages. I stooped down to take a closer look. Each bag was priced at $1.99 and contained several pages, and there had to be at least twenty bags. I pulled a few out to take a look, and was stunned.

“Grandma’s funeral, 1951.” Weakly-colored pictures showed the old woman in the casket.

“Homestead.” A man and woman stood beside a shanty, rolling grasslands surrounding them.

Then the one that really sucker-punched me in the gut: the color picture of a dough boy in full gear. Handsome, young, ready to head off to France and battle the Bosch. A picture postcard of Paris accompanied the studio image. Did that mean he survived? Did he come home and start a family?

There was no way to tell. The pictures lacked context. No names, no locations, almost no dates. The person who assembled the album knew who Grandma was, but that meant nothing now.

Blinking tears back, I walked away from that corner of the thrift store. How could these pictures end up like this, so lost and anonymous? These people were loved. They had names. One thing was clear to me: I didn’t want my albums to ever suffer from that same fate.

Context. It means everything. Just because I know who someone is, that doesn’t mean the rest of my family does. Photo albums, scrapbooks, and fiction writing have major elements in common – they need setting. They need characters. I can look at pictures of Grandma in her casket and feel remote sadness, but I don’t know who she is or where she came from. She’s a strange dead woman. Nameless.

But what if her name was Ingrid? What if she was the firstborn daughter of Swedish immigrants and worked a homestead in the nothingness near Boise? She taught in a one-room schoolhouse, and patiently wrote letters and prayed for her sweetheart to return safely from war. She raised a family of six kids, had an infectious laugh and sparkling blue eyes. One of her sons landed on Normandy and he never left the beach. Ingrid remained deeply in love with her husband James until he died at 68 from a sudden aneurysm, and even after his death she still set a place for him at the table every night, simply because it was what she had always done.

Somewhere along the line, her true story was lost. After she died, her things fell to some son or grandchild or third cousin, and they didn’t know who all these strange people were. The sad thing is, she bears much of that responsibility. She took for granted that because she knew these people, others would know them, too.

As a writer, it’s easy to fall into that trap. We can’t. The stakes are too high. It doesn’t matter what I am writing now, whether it’s a novel, short story, or in one of my son’s many scrapbook albums. I think, “Where were we? What day was this? What are the full names of these people? Why does it matter?” My audience – whether they are readers online or my son at some future age – need to know. These stories aren’t just for me. If I want someone to care about the people and characters I love, they need to understand the context behind the snapshots.

(Reprinted from Catch A Star As It Falls: a writer’s blog)

Beth Cato’s work has appeared in Every Day Fiction, Niteblade Fantasy and Horror Magazine, Crossed Genres, and Six Sentences. A full list of her publications can be found at BethCato.com.

This isn’t really about writing, but in a way it is. It’s about a joke I heard recently and jokes are verbal stories, so the same sort of rules prevail in both.

And the notion of where a joke (or a story) comes from and how they get spread about is intriguing to consider.

So here’s my two-cents worth. (And if you think this column is just for writing tips and don’t think this is that, then just skip over it and read the next column down the pike.)

An acquaintance told me a joke the other day; it was about a fellow who asks to collect some butter from the buttercups growing wild along a farmer’s fence; the punch line is risqué, so I won’t repeat it here.

I laughed, of course, because to do otherwise would be impolite. It wasn’t that I didn’t think the joke was funny; I thought it was hilarious—the first time I heard it. That’s not a big deal, either.Stop me if you’ve heard this one—”  is a part of our culture.

But the first time I heard the buttercup joke was fifteen years ago, and four thousand miles from Seattle, and I haven’t told it to anyone since I got here. So, how did that joke make it across all those years and miles? I’m not talking about a joke that is like one I heard. This was the exact joke, word for word.

I suppose we could go for the easy answer.

Radio and television comics have been bombarding us with humor over the air waves for the better part of a century. The internet has been doing likewise for a generation.

Even so, this particular joke is a little too racy for public broadcast, a little too sophisticated for the internet. And this isn’t the first time I’ve encountered jokes holding together for miles and years, just the longest and furthest example.

This has got to have been going on for a long time; maybe since people started telling knee-slappers to each other. So, I wonder; is there some sort of international organization that nurses jokes along, sending them back and forth to each other, slipping them into conversations all over the world?

An improvisational comedy group in Philadelphia calls itself the Ministry of Secret Jokes. Maybe these folks know something. Maybe they’re a lunatic fringe group, a militant splinter that doesn’t care if other people know their purpose.

Maybe not; if there is a clandestine group spreading laughs hither and yon, I don’t think they would advertise their purpose in such a blatant fashion. There might not be any such group.

But if there is, wouldn’t that be funny.

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K.C. Ball lives in Seattle, a stone’s throw from Puget Sound. She is an night writer, an afternoon sleeper, who works through the wee hours because there are so few interruptions and because that is when all the good air is.

Her short fiction has appeared in various online and print publications, including Flash Fiction Online, Every Day Fiction, Boston Literary Magazine, Big Pulp and Murky Depths.

Her flash fiction story, Hair of the Dog, was included in the 2008 Best of Every Day Fiction anthology and her story, Coward’s Steel, won third place in the 1st Quarter 2009 Writers of the Future competition. It will appear in the Writers of the Future XXVI anthology in August 2010.

K.C. is editor of 10Flash Quarterly, an online magazine featuring genre flash fiction, and she blogs about writing at A Moving Line.

rumjhumA writer friend of mine who is pretty good at writing flash fiction and had also won a major flash fiction prize is full of woe lately because the novel she is working on is not happening, according to her. I think she is being too hard on herself. While it is true that a novel is an entirely different ball game from a flash fiction, why should the writing process be a deterrent?

Most novels have a structure similar to a short story, where there’s an initial, inciting incident; a series of conflicts in which the main character is frustrated in his/her attempts to achieve his/her goal; a climax, in which the main conflicts are resolved and a denouement or falling action. There can also be multiple story lines to make the original plot more complex. Many novels are not structured in the classic sense at all, but are made up instead of small narrative pieces which may or may not be about the same characters or have a standard fictional structure, yet all of which add up to a complex picture of a character/set of characters, a place or a time; even perhaps all three. This is also a perfectly plausible way to go about constructing a good novel.

The key words here are “smaller narrative pieces”, which can be as small as four to five hundred words at a time. These are the flash fiction pieces that can be roped together like a string of pearls to ultimately produce that novel. The trick is to keep writing those small pieces without worrying about not writing enough and whether the novel is coming through or not. No novel looks like the finished product during the first draft stage, and sometimes at the second and third draft stages as well. The smarter trick is to enjoy (as in being involved with your writing and actually will yourself to do it if it doesn’t come easy), writing those little chunks of fiction. If you haven’t enjoyed/been involved with your novel how can you expect your readers to enjoy reading it? As for the little chunks of fiction, they could be different situations faced by the main character/characters, cameo pieces of the secondary characters, even whimsical episodic pieces.

So long as all of them basically adhere to the plot in your head or the core direction of your novel and are rooted in the same soil I see no reason for the novel to not to happen. There are artistic rules and success stories to prove those rules right. Then again, so many writers have broken the rules and set new standards, paved new paths. But all of them have kept writing and kept on writing, sometimes only a few short sentences in a day.

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